* Shimmering Scale ( and 2 other socketables ) now work properly when socketed * weapon + shield doesn't count as 'dual wielding' * Fixed issue - Returning to town if you died during Ember Colossus or Medea would make them dormant on return * Visible/increasing chance of stripping enchants via enchanter. * Magic find takes the max value between you and your pet when pets or pet minions make a kill * Fixed slow load times when mods were enabled * You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore ) * Fixed texture/mesh/ replacement issues with mods * Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up * Fixed some DOT deaths not dropping loot * Fixed issue with Syl's cinematic not being "skippable" during first boss fight * Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion * Fixed right clicking in inventory casting certain spells * Fixed broken Brink cinematic on subsequent plays * Fixed various fullscreen startup issues * Some minor ingame performance improvements * Fixed several issues which could overwrite saves, and protected against possible save loss.
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